
FIRST READ AND ACCEPT THE LICENSE BEFORE USING THIS SOFTWARE.

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VISIT http://www.wyka-warzecha.com for the latest information about the 
Wyka-Warzecha BannerMan! and other new products!

***NOTE***: With purchasing the full version, you receive special upgrades free, plus 
many other special fx not included in the evaluation version, which means
as more special effects and functionality are added, you will be notified, 
and able to update your software. Plus, it allows us to continue developing 
excellent products! And it is only $10.00 U.S.!

Quick Docs:
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To 'Install' this, simply unzip all the contents to a directory, and then you
can load in the 'example.html' page in your browser.

Simply cut and paste (or type in) the following code into your HTML page.

<APPLET CODE="WWBanner.class" WIDTH=400 HEIGHT=60>
<PARAM NAME="timingInit" VALUE="1000">
<PARAM NAME="copyright" VALUE="<a href=http://www.wyka-warzecha.com>Wyka-Warzecha</a>">
</APPLET>

The 'WIDTH' and 'HEIGHT' variables may be changed, to correspond
to the size of the images you are using.

To add an image, effect, etc. follow this format:

<PARAM NAME="gif1" VALUE="my_picture.jpg">
<PARAM NAME="link1" VALUE="my_page.html">	
<PARAM NAME="wait1" VALUE="2000">
<PARAM NAME="targetwindow1" VALUE="my_window">
<PARAM NAME="effect1" VALUE="1">

The gif1 parameter is where you type in the name of your image. It can
be either a GIF or a JPG file.
The link1 is where you would like the page to hyperlink to, if someone clicks the
image while it is showing.
The wait1 parameter is where you enter the number of milliseconds the image should
display before displaying the next one. So, for a delay of 2 seconds, you would type
in "2000".
The target window is for usage with frames. To display the linked page same 'window',
type in "_self".
The effect parameter is where you choose the effect you would like. If you do
not specify an effect parameter, one will automatically be chosen for you.

They are as follows.

Please note: the '1' after all the parameters (i.e., gif1, link1, etc) means it is THE FIRST
IMAGE. To add a second image, it would be gif2, link2, etc...

The Effects that are supported are as follows:

(VALUE="x" in your Java code, where x is the following number:)

0 - Top to Bottom Wipe
1 - Left to Right Wipe
2 - Pixelate
3 - Zoom In
4 - Right to Left Wipe
5 - Bottom to Top Wipe